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Dilara Tok
Dilara Tok
Technical Artist
Hamburg, Germany

Summary

Technical Game Artist specializing in Technical Art and Stylized Environment Art, with over 5 years of professional experience and contributions to 60+ shipped mobile games. Experienced across the full game art production pipeline, including environment art, modular asset creation, materials, shaders, VFX, animation, optimization, level design, and game engine integration. Proficient with a wide range of industry-standard tools and workflows for both mobile and PC game development, with a strong focus on bridging artistic vision and technical implementation.

Skills

3D ModelingLightingGame DevelopmentLevel DesignTechnical ArtMaterialsVFXPBR TexturingGame ArtOptimizationEnvironment ArtAsset CreationModular EnvironmentShader Development

Software proficiency

Blender
Blender
Unity
Unity
Unreal Engine
Unreal Engine
Photoshop
Photoshop
After Effects
After Effects
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler